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Our Work

Real projects. Real multiplayer systems. Real results.

Team working on multiplayer game architecture
Architecture Design 2023

PvP Arena Refactor

Helped an Edmonton-based studio redesign their player-vs-player game from peer-to-peer to dedicated servers. Reduced latency by 45ms average and cut server costs by 30% through optimized state synchronization.

Network monitoring dashboard with performance metrics
Performance 2024

Netcode Optimization Sprint

Worked with a 6-person indie team to compress their network packets by 60%. Implemented client-side prediction and improved interpolation, letting them scale from 50 to 250 concurrent players on existing infrastructure.

Server infrastructure and cloud deployment architecture
Infrastructure 2023

Regional Matchmaking System

Designed and deployed a matchmaking backend for a multiplayer title launching across Canada. Balanced 12 regional servers and achieved 95%+ match success rate within 30 seconds for 15,000+ daily active players.

Code review and debugging session for game netcode
Technical Review 2024

Legacy System Audit

Conducted a 4-week deep dive into a live multiplayer game experiencing connection instability. Identified 8 critical synchronization issues and provided a phased remediation plan that reduced disconnect rates from 12% to 2%.

Ready to build something multiplayer?

Let’s talk about your project, your architecture needs, and how we can help you ship a solid networked game.

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